Apr 14, 2007, 04:10 PM // 16:10 | #1 |
Pre-Searing Cadet
Join Date: May 2006
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No epic story in GW2? Way to copy WoW again!
So, from what I can gather about GW2 it will abandon the Story-Missions design and change over to a WoW style persistant world with quests, but no overall story. Here are some paraphrased quotes from the PC Gamer article.
"As opposed to the linear story of Nightfall , GW2 will have a setting that isn't so much a story as it is a premise, where different storys will unfold and emerge." and this one... "With GW2 rather than an epic story, there will be bubbles of stories. Expect a premise that transcends any one overreaching (Save the world) epic quest." So this sounds to me like they are going to (big suprise) abandon the story and mission based gameplay that GW has always had and copy WoW. Persistant world with quests but no real story. Great now all the people who can't afford a monthly fee can play a cheap WoW knockoff! Can't wait. You know, I have read through the article several times now, and every single change they are making (Or contemplating) will make the game more like WoW. If you read the article it's pretty clear that the designers were just plain bored with making new campaigns, and wanted to work on a totally new game. Unfortunatly they seem to be making a game that's already available! It's called WoW! |
Apr 14, 2007, 04:13 PM // 16:13 | #2 |
Banned
Join Date: May 2005
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It is 2 years away, stop making new threads about GUILD WARS 2 when we have hardly any information on it.
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Apr 14, 2007, 04:15 PM // 16:15 | #3 |
Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/E
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Please don't compare excisting things with things from years in the future that we know little-to-nothing about.
Perhaps GW2 won't be made like that, but it will be made like a pokemon-like rpg, where you can hold 8 characters and train them to learn skills... -.- |
Apr 14, 2007, 04:20 PM // 16:20 | #4 | |
Krytan Explorer
Join Date: Sep 2006
Location: The Netherlands
Guild: Twisted Revenge [TR]
Profession: E/
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Apr 14, 2007, 04:24 PM // 16:24 | #5 | |
Frost Gate Guardian
Join Date: Mar 2007
Location: Somewhere over the rainbow... what the hell?!
Guild: [DLOT]
Profession: R/
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And seriously how can u write about a game that will be finished in few years? |
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Apr 14, 2007, 04:29 PM // 16:29 | #6 |
Lion's Arch Merchant
Join Date: Sep 2006
Location: Manchester, UK
Guild: The Manchester Marauders
Profession: W/Rt
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Why is it such a bad thing though? I mean, WoW must have something going for it because it's so popular (8 million people at last count). I personally don't like WoW but if Anet can take the good things from it and do a better job then it's win-win for us.
The idea of being in a quest and passing somone that is on another sounds great to me. Still, as mentioned we don't know for sure how GW2 will work, so there's little point in guessing atm. |
Apr 14, 2007, 04:31 PM // 16:31 | #7 |
Frost Gate Guardian
Join Date: Sep 2005
Location: USA
Guild: Ryu Ryu [Life]
Profession: Mo/
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How can you make assumptions when the game is still on the drawing board for Anet let alone just announced. The details in the magazine articles isnt even 100% garenteed. Assumptions of story line and such really shouldnt be made until you are actually playing the game as you have no clue what is and isnt in it. Heck I bet most of Anet doesnt even know what all is and isnt in it yet.
I dont understand how so many whiners can complain about something that is no where near made. Heck it was just announced. |
Apr 14, 2007, 04:32 PM // 16:32 | #8 |
Lion's Arch Merchant
Join Date: Jul 2005
Location: In the middle of WWIII
Guild: Airreon Grievers[AG]
Profession: R/Mo
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wow...another "GW2 is a WoW clone" response to GW2...
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Apr 14, 2007, 04:35 PM // 16:35 | #9 |
Lion's Arch Merchant
Join Date: Mar 2007
Profession: Rt/
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Oh my lord. The OP just doesn't have a life does he? This is the second topic he has created where he is crying about how HE doesn't want to happen(and according to his last topiuc, what he thinks is what we all should think). Dude, WoW was NOT the first to do ANY of the things you've mentioned, nor will they be the last. They are getting rid of the mission based gameplay because it is unsustainable and will get dry after another 2 chapters or so(if it's not already). If you have a problem with a game that is 2 years away and we know almost nothing about I can only recomed 3 things: 1) Get a life 2) Wait until we get more infortmation before you continue making entire assumptions on what? 2 quotes, speculation and your hatred for WoW. 3) Don't buy it! If you don't wan to play it then don't! Stick to GW1. I don't like WoW either and if it sounded to me like they wee making it into a WoW clone I'd probably not be so mortally annoyed by your complaints, but seriously dude, A-Net knows what their doing, knows the reason msot of us are playing GW is because we don't want to play WoW and the game is 21 years away. Chill out and just enjoy GW1 until we get more news.
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Apr 14, 2007, 05:28 PM // 17:28 | #10 |
Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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/yawn
Let the baby have his bottle. |
Apr 14, 2007, 05:37 PM // 17:37 | #11 |
Pre-Searing Cadet
Join Date: May 2006
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First of all I'm not making assumptions or guessing anything. I'm reading the damn article where the developers are telling us what they plan to do with Guild Wars 2. No epic story, 100+ levels, races, persistant world, only one henchman etc... all these thing are ephasized in the article as the new direction GW is taking. How am I guessing or making assumptions?
Secondly, when do you think I should start complaining? After the game is made? At that point what good is complaining going to do? The game will be done, it's not like they will redesign it from scratch in a patch. Thirdly, maybe if every single change they were making in GW2 didn't make it less like GW1 and More like WoW, there wouldn't be so many people making that connection. |
Apr 14, 2007, 05:46 PM // 17:46 | #12 |
Krytan Explorer
Join Date: Feb 2007
Guild: Aatxe Pirates [YaRR]
Profession: A/
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You have NO IDEA what you are talking about. Even with the little information we have about GW2, it has nothing that is taken from WoW. Races? WoW did not invent races. High lvl cap? So what, ANet announced 100 times that if they make the lvl cap higher, than they will make it faster to get xp.
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Apr 14, 2007, 05:47 PM // 17:47 | #13 |
Jungle Guide
Join Date: Sep 2006
Location: Europe
Profession: W/
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Maybe there will be epic quests with cool story and challenging bosses, but you just don't have to take them if you don't want to.
Maybe reaching level 100 won't take 5 months but something like 5 weeks, it just depends on how much exp you'll need to gain a level and how much exp you'll get for monsters. What's bad about races, just adds more variety in the world, and maybe different storylines per race. |
Apr 14, 2007, 06:00 PM // 18:00 | #14 | ||||
Underworld Spelunker
Join Date: Feb 2005
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article quotes. JEFF STRAIN Quote:
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what is your beef on that? |
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Apr 14, 2007, 06:22 PM // 18:22 | #15 |
Pre-Searing Cadet
Join Date: May 2006
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"In Guild Wars 2 we wanted to have the best of both worlds. We are retaining the strengths of instanced areas, but we are also integrating a persistenced world. We are not making a World of Warcraft clone here, we are not trying to do what other MMOs have done."
I don't see how this isn't exactly the same as WoW. Persistant world with instanced areas? Thats WoW. |
Apr 14, 2007, 06:41 PM // 18:41 | #16 | ||
Underworld Spelunker
Join Date: Feb 2005
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it has wheels and a seat so it is a car. make/model/features dont make a difference ..........it is a wow ....i mean car |
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Apr 14, 2007, 06:44 PM // 18:44 | #17 | |
Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Quote:
[/sarcasm] You may as well just say "It's another game" and be done with it. Because all games end up the same right? A waste of time. [/endsarcasm] |
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Apr 14, 2007, 06:59 PM // 18:59 | #18 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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ANet hired Jeff Grubb to write the story for Nightfall. As he is still listed on ArenaNet's Our Team page and was present at some of the meetings when Billiard visited them in January, I would say he is still working for them.
With his persistant world (using quests/events to drive world story) experience, I don't think you have to worry about the end results or GW2 resembling any other on-line game. Here's a link to his bio on Wikipedia http://en.wikipedia.org/wiki/Jeff_Grubb You should stop worrying. 1. Stress is bad for your health. 2. ArenaNet does nothing like anyone else. |
Apr 14, 2007, 07:01 PM // 19:01 | #19 |
Wilds Pathfinder
Join Date: Mar 2006
Location: Near Seattle, WA
Guild: Talionis De Cineris [EXUR]
Profession: N/Me
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Or maybe! Just maybe! There might be...
Multiple epic stories! :: gasp :: OH NOES. To be fair: yes, some of this stuff *does* add some aspects that are also present in WoW. There's no two ways to cut that. And it also has aspects of any other number of "MMORPGs". These games by their nature have a lot in common. A lot of it is also stuff fans have asked for. I had a guy here at my house last night who wasn't impressed with Nightfall because it was too linear. He read the May PC Gamer while here and was pretty excited at the concept of GW2. I'm probably going to reserve judgement. I love having an epic story with a solid conclusion, but I'll see how this goes because I really don't know. And in the end, it's just a game. I'm sticking my cynical side in a box and putting it on hold. It may work, it may not work. If it works, great. If it doesn't, well, it's not like GW is the only thing I have in my life. Edited to add: Jeff Grubb is THE MAN! (he was very cool in person and really happy to chat with fans) They really do have a fabulous team, a lot of people with some real gaming history. Last edited by ElinoraNeSangre; Apr 14, 2007 at 07:06 PM // 19:06.. |
Apr 14, 2007, 07:51 PM // 19:51 | #20 |
Academy Page
Join Date: Apr 2007
Profession: W/
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if it is EXACTLY like WoW except the gear grind i would be very very happy
i loved WoW, played it 2 years...but the need to constantly be on farming for gear to compete in pvp was the most god awful thing i have experienced in a mmrpg...if i ever had to see molten core, bwl, arathi basin etc again i would stab out my eyes dark age of camelot was the best...get to 50 and buy some 99% gear from a crafter, get it spellcrafted and your good to go (played that 5 years) having no subscriber fee is a boon, the company has less interst in keeping you on constantly trying to get better gear, instead they release a new "expansion" every 6 or so months to add new content to buy i dont understand not liking woW for anything other than the grind, i have no interest in pve much so a lack of a "story" doesnt bother me...but thats just me but as others have said, its too early to say anything on a game two years away...other than saying its coming out in 2 years and is named guild wars 2 this company appears to have broken the mold in a way, this is quite the odd game if you try to lump it together with other mmrpg's, yet it has had great success...i dont see it going backwards in terms of its future product Last edited by sabutai; Apr 14, 2007 at 08:03 PM // 20:03.. |
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